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A student must show proficiency in using the Microsoft Office
Suite and take one trimester of a Computer Science course.
Website Design for the Real World
teaches
students website design, digital imaging, and animation as a
community service project for a non-profit organization.
2D Animation and Computer Game Design
exposes students to game design that uses basic trigonometry,
physics, and object-oriented programming to make realistic
computer games.
3D Animation and Modeling
introduces students to the dynamic world of 3-dimensional
animation and modeling. The steps to a successful project are
modeling, animation, characters, materials and textures, lights
and cameras, effects and rendering and compositing.
3D Modeling and Rendering Game Art
students work with primitive 3-dimensional geometries such as
spheres, cubes, cones and planes to create realistic models for
both organic and inorganic surface types.
Robotics Using Lego Mindstorms students
begin by building a robot car and program increasingly
challenging traverses. Increasingly complicated constructions
provide more complex programming challenges.
Fashion Design
presents the process that professional fashion designers use to
develop ideas and complete commercial fashion designs.
Beginning C++ Programming
follows a standard course in C++ Programming that can employ
either game design as a backdrop or the more abstract
programming path followed by Microsoft.
Digital Imaging
uses the most advanced computer technology as a tool to form
drawings.
Advanced Digital Imaging
follows one of two paths.
A student follows a theme and develops a body of work
over the trimester, or a student completes a group of more
complex assignments. There is comprehensive discussion about
current trends and ideas of image making in contemporary art.
Beginning Video Production
exposes students to all the facets of producing a short
narrative video.
Students will be expected to be an integral part of all the
pre-production, production, and post-production of the video.
Advanced Video Production
begins
with a group project with all production work done by the
students. As it is
wrapping up, students then opt to work on individual projects or
in small groups on their next project.
Tutorials
allow students to explore other areas of digital technology.
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